2021-5-14 06:30 |
The Los Angeles-based company Big Time Studios has announced the company is set to raise $21 million in two funding rounds backed by a number of investors. The company’s founder Ari Meilich was the CEO and co-creator of the Ethereum metaverse Decentraland. Big Time Studios aims to bring non-fungible token (NFT) assets to the billion-dollar gaming industry.
Multiplayer NFT Game Maker Big Time Studios to Raise $21M in FundingA Decentraland founder who started the firm Big Time Studios wants to bring NFT solutions to the popular gaming universe. This week, Ari Meilich’s company revealed it is set to raise $21 million in funding in two parts. Investors that participated in an initial $10.3 million round include FBG Capital, Alameda Research, Sound Ventures, Circle Financial, North Island Ventures, and Digital Currency Group.
The NFT economy has exploded and members of the Big Time Studios team stem from major gaming firms like Blizzard, Epic Games, Riot Games, and Electronic Arts. In order to get things rolling the company is constructing a multiplayer action role-playing game (RPG) with a wide variety of NFT collectibles.
“Big Time is a multiplayer action RPG where you team up with friends to adventure across time and space,” the website says. “Explore ancient mysteries and futuristic civilizations as you battle your way through history. Collect rare and legendary NFT items to decorate your avatar and personal time machine where you can hang out with your friends.”
Big Time Studios aims to provide game players with world-class NFT-based virtual items and Meilich wants it to be easy for major games companies to adopt.
“We are creating all the technology to make it very easy for gaming companies to do this,” Meilich explained in an interview. “The way the game is designed, people with zero blockchain experience are going to start collecting NFTs that have real-world value without having to have any previous knowledge about what blockchain technology is about,” the Big Time Studios executive further remarked.
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One thing Meilich learned was that NFTs had a small “technical audience” and Big Time Studios plans to see the project used by millions of individuals. “We learned there was no way we could do that with the current user experience that required setting up wallets, having people customize their assets, and perhaps lose them forever if they misplaced their private keys.” At press time there is no scheduled launch date for the multiplayer action RPG.
“Over the coming weeks, we’ll be revealing a lot more about our game and the team making it,” Big Time Studios’ introductory blog post explains.
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