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Why Guerrilla Games stubbornly built its amazing game engine from scratch

For our ongoing series ‘Fundamentals’ we’re looking at different companies worldwide and the basic principles they were built on. This time: video game developer Guerrilla Games. Guerrilla Games’ picturesque canalside office was originally intended to house 190 people, its technical director Michiel van der Leeuw tells me as he rushes through the building in search of an empty room. дальше »

2019-1-21 19:30