Результатов: 151

Tencent Slashes at $271 Billion Stock Slump with Massive 50% Recovery

Tencent, the world’s largest gaming company and one of the biggest social media service owners, saw its stock plummet in 2018, costing investors as much as $271 billion in losses. Tencent shares are now seeing a massive recovery fueled by opportunities from “Fortnite” and “Apex Legends” in China’s booming gaming sector and improving sentiment in the domestic stock market. дальше »

2019-3-7 21:36


EA’s Apex Legends Gets Insane 10 Million Players in 3 Days, Can it Become Bigger than Fortnite?

Electronic Arts Inc. shares are rising, and it seems to be gaining lost grounds with its latest title, Apex Legends, amassing millions of players within a short period. Watch Apex Legends Gameplay Below + First Impressions The Canadian gaming giant saw its stock rise by 16 percent on Friday, after announcing that Apex Legends, it’s Fortnite competitor had gained 10 million players and 1 million concurrent players, 72 hours after it was released, and the fans seem to be loving it. дальше »

2019-2-9 18:52


Sony Shares Sink 8% Amid Declining Gaming Sales – Is a PlayStation 5 Coming in 2020?

Shares of Sony fell by 8% after the Japanese entertainment and technology giant recorded a decline in sales and profits. Specifically, Sony’s gaming division, which has become increasingly critical to the conglomerate saw operating income from games fell by 14% to $666 million during the October-December holiday quarter, according to Bloomberg. дальше »

2019-2-5 14:55


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TRON Arcade Begins a New Investment Partnership With gumi Cryptos

The gaming investment arm of The Tron Foundation, Tron Arcade announced that it is partnering with gumi Cryptos to co-invest in blockchain based games. Gumi Cryptos is a$30 million blockchain/cryptocurrency fund, and together with Tron they will find projects that are using blockchain to transform the way games are “created and enjoyed. дальше »

2018-12-18 16:29


Blockchain technology poised to bring revolutionary changes to eSports

eSports today “Gaming seems to be getting the acknowledgment of being, arguably, the world’s favorite pastime” In the eight months following its release in March 2017, PlayerUnknown’s Battlegrounds, one of the world’s most popular gaming titles, made $712 million, indicative of eSports robust growth and strong health, as well as its potential to continue developing […] дальше »

2018-8-7 20:57