Gaming’s Big ‘Crunch’: Is the Industry’s Big Taboo a Real Problem?

2020-1-19 14:54

Crunch time has become a bogeyman of the games industry, but is it really as bad as a lot of people online seem to think that it is? The post Gaming’s Big ‘Crunch’: Is the Industry’s Big Taboo a Real Problem? appeared first on CCN.com origin »

BigONE Token (BIG) íà Currencies.ru

$ 0.0004637 (+0.00%)
Îáúåì 24H $0
Èçìåíåèÿ 24h: 0.21 %, 7d: 1.53 %
Cåãîäíÿ L: $0.0004596 - H: $0.0004647
Êàïèòàëèçàöèÿ $3.98m Rank 1402
Öåíà â ÷àñ íîâîñòè $ 0.9821 (-99.95%)

big crunch industry gaming real taboo problem

big crunch → Ðåçóëüòàòîâ: 4